Max Schiller
Visual Development and Worldbuilding
Nürnberg, Germany
Summary
As a Senior Concept Designer, I specialize in creating worlds that feel as though they existed long before the story begins. Through visual development and worldbuilding for film, games, and original IPs, I transform early ideas into cohesive visual systems shaped by culture, mythology, and history.
Skills
Concept ArtConcept DesignvrEnvironment DesignIllustrationPre-viz3d2dBook Cover IllustrationCoverartVisdevVisual DevelopmentProp DesignCharacter DesignKeyframeKeyartScifiFantasyMarketing IllustrationWorld Building
Software proficiency

Photoshop

3DCoat

Medium by Adobe

Octane Render

Blender

Gravity Sketch

Unreal Engine
Productions
Movie
The Electric State
Year
2025
Role
Concept Artist
Company
Parallax Studios
Movie
Sonic 3
Year
2024
Role
Concept Artist
Company
Terraform
TV Production
Kuckles
Year
2024
Role
Concept Artist
Company
Terraform
Movie
Baghead
Year
2023
Role
Concept Artist
Company
Pharos
Experience
Senior Concept Designer at Freelance
Through visual development and worldbuilding for film, games, and original IPs, I transform early ideas into cohesive visual systems shaped by culture, mythology, and history.
Freelance Concept Artist at Terraform
Freelance Concept Artist at Mood Visuals
Freelance Concept Artist at Magnopus UK
Freelance Concept Artist at Magnopus UK
November 2023 - March 2024
Concept Artist at Automatica
February 2021 - June 2024